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SOTA
Atari 游戏
Atari Games On Atari 2600 Double Dunk
Atari Games On Atari 2600 Double Dunk
评估指标
Score
评测结果
各个模型在此基准测试上的表现结果
Columns
模型名称
Score
Paper Title
Repository
GDI-I3
24
Generalized Data Distribution Iteration
-
UCT
24
The Arcade Learning Environment: An Evaluation Platform for General Agents
GDI-H3
24
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning
-
GDI-H3
24
Generalized Data Distribution Iteration
-
MuZero
23.94
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
Agent57
23.93
Agent57: Outperforming the Atari Human Benchmark
MuZero (Res2 Adam)
23.91
Online and Offline Reinforcement Learning by Planning with a Learned Model
R2D2
23.7
Recurrent Experience Replay in Distributed Reinforcement Learning
-
Ape-X
23.5
Distributed Prioritized Experience Replay
Reactor 500M
23.0
The Reactor: A fast and sample-efficient Actor-Critic agent for Reinforcement Learning
-
QR-DQN-1
21.9
Distributional Reinforcement Learning with Quantile Regression
A2C + SIL
21.5
Self-Imitation Learning
Prior noop
18.5
Prioritized Experience Replay
DreamerV2
17
Mastering Atari with Discrete World Models
Prior hs
16.0
Prioritized Experience Replay
IQN
5.6
Implicit Quantile Networks for Distributional Reinforcement Learning
Bootstrapped DQN
3
Deep Exploration via Bootstrapped DQN
C51 noop
2.5
A Distributional Perspective on Reinforcement Learning
CGP
2
Evolving simple programs for playing Atari games
NoisyNet-Dueling
1
Noisy Networks for Exploration
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