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4 months ago

3DMatch: Learning Local Geometric Descriptors from RGB-D Reconstructions

Andy Zeng; Shuran Song; Matthias Nießner; Matthew Fisher; Jianxiong Xiao; Thomas Funkhouser

3DMatch: Learning Local Geometric Descriptors from RGB-D Reconstructions

Abstract

Matching local geometric features on real-world depth images is a challenging task due to the noisy, low-resolution, and incomplete nature of 3D scan data. These difficulties limit the performance of current state-of-art methods, which are typically based on histograms over geometric properties. In this paper, we present 3DMatch, a data-driven model that learns a local volumetric patch descriptor for establishing correspondences between partial 3D data. To amass training data for our model, we propose a self-supervised feature learning method that leverages the millions of correspondence labels found in existing RGB-D reconstructions. Experiments show that our descriptor is not only able to match local geometry in new scenes for reconstruction, but also generalize to different tasks and spatial scales (e.g. instance-level object model alignment for the Amazon Picking Challenge, and mesh surface correspondence). Results show that 3DMatch consistently outperforms other state-of-the-art approaches by a significant margin. Code, data, benchmarks, and pre-trained models are available online at http://3dmatch.cs.princeton.edu

Code Repositories

andyzeng/3dmatch-toolbox
Official
Mentioned in GitHub
dengzhi-ustc/a-robust-registration-loss
pytorch
Mentioned in GitHub

Benchmarks

BenchmarkMethodologyMetrics
3d-reconstruction-on-scan2cad3DMatch
Average Accuracy: 10.29%
point-cloud-registration-on-3dmatch-benchmark3DMatch + RANSAC
Feature Matching Recall: 66.8
point-cloud-registration-on-eth-trained-on3DMatch
Feature Matching Recall: 0.169

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