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AtlasNet: A Papier-M\^ach\'e Approach to Learning 3D Surface Generation
Groueix Thibault Fisher Matthew Kim Vladimir G. Russell Bryan C. Aubry Mathieu

Abstract
We introduce a method for learning to generate the surface of 3D shapes. Ourapproach represents a 3D shape as a collection of parametric surface elementsand, in contrast to methods generating voxel grids or point clouds, naturallyinfers a surface representation of the shape. Beyond its novelty, our new shapegeneration framework, AtlasNet, comes with significant advantages, such asimproved precision and generalization capabilities, and the possibility togenerate a shape of arbitrary resolution without memory issues. We demonstratethese benefits and compare to strong baselines on the ShapeNet benchmark fortwo applications: (i) auto-encoding shapes, and (ii) single-view reconstructionfrom a still image. We also provide results showing its potential for otherapplications, such as morphing, parametrization, super-resolution, matching,and co-segmentation.
Code Repositories
Benchmarks
| Benchmark | Methodology | Metrics |
|---|---|---|
| 3d-shape-reconstruction-on-pix3d | AtlasNet | CD: 0.125 EMD: 0.128 IoU: N/A |
| point-cloud-completion-on-completion3d | AtlasNet | Chamfer Distance: 17.77(?) |
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