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a month ago

AtlasNet: A Papier-M\^ach\'e Approach to Learning 3D Surface Generation

Groueix Thibault Fisher Matthew Kim Vladimir G. Russell Bryan C. Aubry Mathieu

AtlasNet: A Papier-M\^ach\'e Approach to Learning 3D Surface Generation

Abstract

We introduce a method for learning to generate the surface of 3D shapes. Ourapproach represents a 3D shape as a collection of parametric surface elementsand, in contrast to methods generating voxel grids or point clouds, naturallyinfers a surface representation of the shape. Beyond its novelty, our new shapegeneration framework, AtlasNet, comes with significant advantages, such asimproved precision and generalization capabilities, and the possibility togenerate a shape of arbitrary resolution without memory issues. We demonstratethese benefits and compare to strong baselines on the ShapeNet benchmark fortwo applications: (i) auto-encoding shapes, and (ii) single-view reconstructionfrom a still image. We also provide results showing its potential for otherapplications, such as morphing, parametrization, super-resolution, matching,and co-segmentation.

Code Repositories

MChaus/NeoRender_test_task
pytorch
Mentioned in GitHub
ThibaultGROUEIX/AtlasNet
Official
pytorch
Mentioned in GitHub
gmum/LoCondA
pytorch
Mentioned in GitHub

Benchmarks

BenchmarkMethodologyMetrics
3d-shape-reconstruction-on-pix3dAtlasNet
CD: 0.125
EMD: 0.128
IoU: N/A
point-cloud-completion-on-completion3dAtlasNet
Chamfer Distance: 17.77(?)

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AtlasNet: A Papier-M\^ach\'e Approach to Learning 3D Surface Generation | Papers | HyperAI