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3 months ago

Compressed Volumetric Heatmaps for Multi-Person 3D Pose Estimation

Matteo Fabbri Fabio Lanzi Simone Calderara Stefano Alletto Rita Cucchiara

Compressed Volumetric Heatmaps for Multi-Person 3D Pose Estimation

Abstract

In this paper we present a novel approach for bottom-up multi-person 3D human pose estimation from monocular RGB images. We propose to use high resolution volumetric heatmaps to model joint locations, devising a simple and effective compression method to drastically reduce the size of this representation. At the core of the proposed method lies our Volumetric Heatmap Autoencoder, a fully-convolutional network tasked with the compression of ground-truth heatmaps into a dense intermediate representation. A second model, the Code Predictor, is then trained to predict these codes, which can be decompressed at test time to re-obtain the original representation. Our experimental evaluation shows that our method performs favorably when compared to state of the art on both multi-person and single-person 3D human pose estimation datasets and, thanks to our novel compression strategy, can process full-HD images at the constant runtime of 8 fps regardless of the number of subjects in the scene. Code and models available at https://github.com/fabbrimatteo/LoCO .

Code Repositories

fabbrimatteo/LoCO
Official
pytorch
Mentioned in GitHub

Benchmarks

BenchmarkMethodologyMetrics
3d-human-pose-estimation-on-cmu-panopticLoCO
Average MPJPE (mm): 69
3d-human-pose-estimation-on-human36mLoCO
Average MPJPE (mm): 51.1
Multi-View or Monocular: Monocular
PA-MPJPE: 43.4
Using 2D ground-truth joints: No

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Compressed Volumetric Heatmaps for Multi-Person 3D Pose Estimation | Papers | HyperAI