HyperAIHyperAI

Command Palette

Search for a command to run...

5 months ago

Heuristic Weakly Supervised 3D Human Pose Estimation

Shuangjun Liu; Michael Wan; Sarah Ostadabbas

Heuristic Weakly Supervised 3D Human Pose Estimation

Abstract

Monocular 3D human pose estimation from RGB images has attracted significant attention in recent years. However, recent models depend on supervised training with 3D pose ground truth data or known pose priors for their target domains. 3D pose data is typically collected with motion capture devices, severely limiting their applicability. In this paper, we present a heuristic weakly supervised 3D human pose (HW-HuP) solution to estimate 3D poses in when no ground truth 3D pose data is available. HW-HuP learns partial pose priors from 3D human pose datasets and uses easy-to-access observations from the target domain to estimate 3D human pose and shape in an optimization and regression cycle. We employ depth data for weak supervision during training, but not inference. We show that HW-HuP meaningfully improves upon state-of-the-art models in two practical settings where 3D pose data can hardly be obtained: human poses in bed, and infant poses in the wild. Furthermore, we show that HW-HuP retains comparable performance to cutting-edge models on public benchmarks, even when such models train on 3D pose data.

Code Repositories

ostadabbas/hw-hup
Official
pytorch
Mentioned in GitHub

Benchmarks

BenchmarkMethodologyMetrics
3d-human-pose-estimation-on-3dpwHW-HuP
PA-MPJPE: 66.1
weakly-supervised-3d-human-pose-estimation-onHW-HuP
Average MPJPE (mm): 104.1
PA-MPJPE: 50.4

Build AI with AI

From idea to launch — accelerate your AI development with free AI co-coding, out-of-the-box environment and best price of GPUs.

AI Co-coding
Ready-to-use GPUs
Best Pricing
Get Started

Hyper Newsletters

Subscribe to our latest updates
We will deliver the latest updates of the week to your inbox at nine o'clock every Monday morning
Powered by MailChimp
Heuristic Weakly Supervised 3D Human Pose Estimation | Papers | HyperAI