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NeuralOS: Towards Simulating Operating Systems via Neural Generative Models
Luke Rivard Sun Sun Hongyu Guo Wenhu Chen Yuntian Deng

Abstract
We introduce NeuralOS, a neural framework that simulates graphical userinterfaces (GUIs) of operating systems by directly predicting screen frames inresponse to user inputs such as mouse movements, clicks, and keyboard events.NeuralOS combines a recurrent neural network (RNN), which tracks computerstate, with a diffusion-based neural renderer that generates screen images. Themodel is trained on a large-scale dataset of Ubuntu XFCE recordings, whichinclude both randomly generated interactions and realistic interactionsproduced by AI agents. Experiments show that NeuralOS successfully rendersrealistic GUI sequences, accurately captures mouse interactions, and reliablypredicts state transitions like application launches. Although modelingfine-grained keyboard interactions precisely remains challenging, NeuralOSoffers a step toward creating fully adaptive, generative neural interfaces forfuture human-computer interaction systems.
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