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{Li Xu Jiaya Jia Shicheng Zheng}

Abstract
We show in this paper that the success of previous maximum a posterior (MAP) based blur removal methods partly stems from their respective intermediate steps, which implicitly or explicitly create an unnatural representation containing salient image structures. We propose a generalized and mathematically sound L 0 sparse expression, together with a new effective method, for motion deblurring. Our system does not require extra filtering during optimization and demonstrates fast energy decreasing, making a small number of iterations enough for convergence. It also provides a unified framework for both uniform and non-uniform motion deblurring. We extensively validate our method and show comparison with other approaches with respect to convergence speed, running time, and result quality.
Benchmarks
| Benchmark | Methodology | Metrics |
|---|---|---|
| deblurring-on-realblur-r-trained-on-gopro | Xu et al | SSIM (sRGB): 0.937 |
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