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a month ago

Skeleton-aided Articulated Motion Generation

Yan Yichao Xu Jingwei Ni Bingbing Yang Xiaokang

Skeleton-aided Articulated Motion Generation

Abstract

This work make the first attempt to generate articulated human motionsequence from a single image. On the one hand, we utilize paired inputsincluding human skeleton information as motion embedding and a single humanimage as appearance reference, to generate novel motion frames, based on theconditional GAN infrastructure. On the other hand, a triplet loss is employedto pursue appearance-smoothness between consecutive frames. As the proposedframework is capable of jointly exploiting the image appearance space andarticulated/kinematic motion space, it generates realistic articulated motionsequence, in contrast to most previous video generation methods which yieldblurred motion effects. We test our model on two human action datasetsincluding KTH and Human3.6M, and the proposed framework generates verypromising results on both datasets.

Benchmarks

BenchmarkMethodologyMetrics
gesture-to-gesture-translation-on-ntu-handSAMG
AMT: 2.6
IS: 2.4919
PSNR: 28.0185
gesture-to-gesture-translation-on-senz3dSAMG
AMT: 2.3
IS: 3.3285
PSNR: 26.9545

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Skeleton-aided Articulated Motion Generation | Papers | HyperAI