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4 months ago

Enforcing geometric constraints of virtual normal for depth prediction

Wei Yin; Yifan Liu; Chunhua Shen; Youliang Yan

Enforcing geometric constraints of virtual normal for depth prediction

Abstract

Monocular depth prediction plays a crucial role in understanding 3D scene geometry. Although recent methods have achieved impressive progress in evaluation metrics such as the pixel-wise relative error, most methods neglect the geometric constraints in the 3D space. In this work, we show the importance of the high-order 3D geometric constraints for depth prediction. By designing a loss term that enforces one simple type of geometric constraints, namely, virtual normal directions determined by randomly sampled three points in the reconstructed 3D space, we can considerably improve the depth prediction accuracy. Significantly, the byproduct of this predicted depth being sufficiently accurate is that we are now able to recover good 3D structures of the scene such as the point cloud and surface normal directly from the depth, eliminating the necessity of training new sub-models as was previously done. Experiments on two benchmarks: NYU Depth-V2 and KITTI demonstrate the effectiveness of our method and state-of-the-art performance.

Code Repositories

aim-uofa/AdelaiDepth
pytorch
Mentioned in GitHub
aim-uofa/depth
pytorch
Mentioned in GitHub
YvanYin/VNL_Monocular_Depth_Prediction
pytorch
Mentioned in GitHub

Benchmarks

BenchmarkMethodologyMetrics
depth-estimation-on-nyu-depth-v2VNL
RMS: 0.416
monocular-depth-estimation-on-kitti-eigenVNL
absolute relative error: 0.072
monocular-depth-estimation-on-nyu-depth-v2VNL
Delta u003c 1.25: 0.875
Delta u003c 1.25^2: 0.976
Delta u003c 1.25^3: 0.989
RMSE: 0.416
absolute relative error: 0.111
log 10: 0.048

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Enforcing geometric constraints of virtual normal for depth prediction | Papers | HyperAI