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3 months ago

Model-Free Episodic Control with State Aggregation

Rafael Pinto

Model-Free Episodic Control with State Aggregation

Abstract

Episodic control provides a highly sample-efficient method for reinforcement learning while enforcing high memory and computational requirements. This work proposes a simple heuristic for reducing these requirements, and an application to Model-Free Episodic Control (MFEC) is presented. Experiments on Atari games show that this heuristic successfully reduces MFEC computational demands while producing no significant loss of performance when conservative choices of hyperparameters are used. Consequently, episodic control becomes a more feasible option when dealing with reinforcement learning tasks.

Benchmarks

BenchmarkMethodologyMetrics
atari-games-on-atari-2600-frostbiteMFEC
Best Score: 4020
Score: 2394
atari-games-on-atari-2600-heroMFEC
Best Score: 13190
Score: 11732
atari-games-on-atari-2600-ms-pacmanMFEC
Best Score: 11301
Score: 8530.4004
atari-games-on-atari-2600-qbertMFEC
Best Score: 19750
Score: 14135
atari-games-on-atari-2600-river-raidMFEC
Best Score: 5080
Score: 3868
atari-games-on-atari-2600-space-invadersMFEC
Best Score: 2490
Score: 1990

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Model-Free Episodic Control with State Aggregation | Papers | HyperAI