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3 months ago

MobileStereoNet: Towards Lightweight Deep Networks for Stereo Matching

Faranak Shamsafar Samuel Woerz Rafia Rahim Andreas Zell

MobileStereoNet: Towards Lightweight Deep Networks for Stereo Matching

Abstract

Recent methods in stereo matching have continuously improved the accuracy using deep models. This gain, however, is attained with a high increase in computation cost, such that the network may not fit even on a moderate GPU. This issue raises problems when the model needs to be deployed on resource-limited devices. For this, we propose two light models for stereo vision with reduced complexity and without sacrificing accuracy. Depending on the dimension of cost volume, we design a 2D and a 3D model with encoder-decoders built from 2D and 3D convolutions, respectively. To this end, we leverage 2D MobileNet blocks and extend them to 3D for stereo vision application. Besides, a new cost volume is proposed to boost the accuracy of the 2D model, making it performing close to 3D networks. Experiments show that the proposed 2D/3D networks effectively reduce the computational expense (27%/95% and 72%/38% fewer parameters/operations in 2D and 3D models, respectively) while upholding the accuracy. Our code is available at https://github.com/cogsys-tuebingen/mobilestereonet.

Code Repositories

ibaiGorordo/ONNX-MobileStereoNet
pytorch
Mentioned in GitHub
UCI-ISA-Lab/MultiHeadDepth-HomoDepth
pytorch
Mentioned in GitHub
cogsys-tuebingen/mobilestereonet
Official
pytorch
Mentioned in GitHub

Benchmarks

BenchmarkMethodologyMetrics
stereo-depth-estimation-on-kitti20152D-MobileStereoNet
three pixel error: 2.67
stereo-depth-estimation-on-kitti20153D-MobileStereoNet
three pixel error: 1.69
stereo-depth-estimation-on-sceneflow3D-MobileStereoNet
Average End-Point Error: 0.80
EPE: 0.80
stereo-depth-estimation-on-sceneflow2D-MobileStereoNet
Average End-Point Error: 1.14
EPE: 1.14

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MobileStereoNet: Towards Lightweight Deep Networks for Stereo Matching | Papers | HyperAI