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3 months ago

Top-Down Beats Bottom-Up in 3D Instance Segmentation

Maksim Kolodiazhnyi Anna Vorontsova Anton Konushin Danila Rukhovich

Top-Down Beats Bottom-Up in 3D Instance Segmentation

Abstract

Most 3D instance segmentation methods exploit a bottom-up strategy, typically including resource-exhaustive post-processing. For point grouping, bottom-up methods rely on prior assumptions about the objects in the form of hyperparameters, which are domain-specific and need to be carefully tuned. On the contrary, we address 3D instance segmentation with a TD3D: the pioneering cluster-free, fully-convolutional and entirely data-driven approach trained in an end-to-end manner. This is the first top-down method outperforming bottom-up approaches in 3D domain. With its straightforward pipeline, it demonstrates outstanding accuracy and generalization ability on the standard indoor benchmarks: ScanNet v2, its extension ScanNet200, and S3DIS, as well as on the aerial STPLS3D dataset. Besides, our method is much faster on inference than the current state-of-the-art grouping-based approaches: our flagship modification is 1.9x faster than the most accurate bottom-up method, while being more accurate, and our faster modification shows state-of-the-art accuracy running at 2.6x speed. Code is available at https://github.com/SamsungLabs/td3d .

Benchmarks

BenchmarkMethodologyMetrics
3d-instance-segmentation-on-s3disTD3D
AP@50: 70.4
mAP: 58.1
3d-instance-segmentation-on-scannetv2TD3D
mAP: 48.9
mAP @ 50: 75.1
mAP@25: 87.5
3d-instance-segmentation-on-stpls3dTD3D
AP: 54.3
AP50: 69.8

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Top-Down Beats Bottom-Up in 3D Instance Segmentation | Papers | HyperAI