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5 months ago

Neural-PBIR Reconstruction of Shape, Material, and Illumination

Cheng Sun; Guangyan Cai; Zhengqin Li; Kai Yan; Cheng Zhang; Carl Marshall; Jia-Bin Huang; Shuang Zhao; Zhao Dong

Neural-PBIR Reconstruction of Shape, Material, and Illumination

Abstract

Reconstructing the shape and spatially varying surface appearances of a physical-world object as well as its surrounding illumination based on 2D images (e.g., photographs) of the object has been a long-standing problem in computer vision and graphics. In this paper, we introduce an accurate and highly efficient object reconstruction pipeline combining neural based object reconstruction and physics-based inverse rendering (PBIR). Our pipeline firstly leverages a neural SDF based shape reconstruction to produce high-quality but potentially imperfect object shape. Then, we introduce a neural material and lighting distillation stage to achieve high-quality predictions for material and illumination. In the last stage, initialized by the neural predictions, we perform PBIR to refine the initial results and obtain the final high-quality reconstruction of object shape, material, and illumination. Experimental results demonstrate our pipeline significantly outperforms existing methods quality-wise and performance-wise.

Benchmarks

BenchmarkMethodologyMetrics
image-relighting-on-stanford-orbNeural-PBIR
HDR-PSNR: 26.01
LPIPS: 0.023
SSIM: 0.979
inverse-rendering-on-stanford-orbNeural-PBIR
HDR-PSNR: 26.01
surface-normals-estimation-on-stanford-orbNeural-PBIR
Cosine Distance: 0.06

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Neural-PBIR Reconstruction of Shape, Material, and Illumination | Papers | HyperAI