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5 months ago

Transferring to Real-World Layouts: A Depth-aware Framework for Scene Adaptation

Mu Chen; Zhedong Zheng; Yi Yang

Transferring to Real-World Layouts: A Depth-aware Framework for Scene Adaptation

Abstract

Scene segmentation via unsupervised domain adaptation (UDA) enables the transfer of knowledge acquired from source synthetic data to real-world target data, which largely reduces the need for manual pixel-level annotations in the target domain. To facilitate domain-invariant feature learning, existing methods typically mix data from both the source domain and target domain by simply copying and pasting the pixels. Such vanilla methods are usually sub-optimal since they do not take into account how well the mixed layouts correspond to real-world scenarios. Real-world scenarios are with an inherent layout. We observe that semantic categories, such as sidewalks, buildings, and sky, display relatively consistent depth distributions, and could be clearly distinguished in a depth map. Based on such observation, we propose a depth-aware framework to explicitly leverage depth estimation to mix the categories and facilitate the two complementary tasks, i.e., segmentation and depth learning in an end-to-end manner. In particular, the framework contains a Depth-guided Contextual Filter (DCF) forndata augmentation and a cross-task encoder for contextual learning. DCF simulates the real-world layouts, while the cross-task encoder further adaptively fuses the complementing features between two tasks. Besides, it is worth noting that several public datasets do not provide depth annotation. Therefore, we leverage the off-the-shelf depth estimation network to generate the pseudo depth. Extensive experiments show that our proposed methods, even with pseudo depth, achieve competitive performance on two widely-used bench-marks, i.e. 77.7 mIoU on GTA to Cityscapes and 69.3 mIoU on Synthia to Cityscapes.

Code Repositories

chen742/DCF
Official
pytorch
Mentioned in GitHub
chen742/PiPa
pytorch
Mentioned in GitHub

Benchmarks

BenchmarkMethodologyMetrics
domain-adaptation-on-gta5-to-cityscapesDCF
mIoU: 77.7
domain-adaptation-on-synthia-to-cityscapesDCF
mIoU: 69.3
synthetic-to-real-translation-on-gtav-toDCF
mIoU: 77.7
synthetic-to-real-translation-on-synthia-to-1DCF
MIoU (13 classes): 75.9
MIoU (16 classes): 69.3
unsupervised-domain-adaptation-on-synthia-toDCF
MIoU (16 classes): 69.3
mIoU: 69.3
mIoU (13 classes): 75.9

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Transferring to Real-World Layouts: A Depth-aware Framework for Scene Adaptation | Papers | HyperAI