HyperAIHyperAI

Command Palette

Search for a command to run...

3 months ago

Named Entity Recognition for Entity Linking: What Works and What’s Next

{Roberto Navigli Francesco Cecconi Simone Conia Simone Tedeschi}

Named Entity Recognition for Entity Linking: What Works and What’s Next

Abstract

Entity Linking (EL) systems have achieved impressive results on standard benchmarks mainly thanks to the contextualized representations provided by recent pretrained language models. However, such systems still require massive amounts of data – millions of labeled examples – to perform at their best, with training times that often exceed several days, especially when limited computational resources are available. In this paper, we look at how Named Entity Recognition (NER) can be exploited to narrow the gap between EL systems trained on high and low amounts of labeled data. More specifically, we show how and to what extent an EL system can benefit from NER to enhance its entity representations, improve candidate selection, select more effective negative samples and enforce hard and soft constraints on its output entities. We release our software – code and model checkpoints – at https://github.com/Babelscape/ner4el.

Benchmarks

BenchmarkMethodologyMetrics
entity-disambiguation-on-ace2004NER4EL
Micro-F1: 91.3
entity-disambiguation-on-aida-conllNER4EL
In-KB Accuracy: 92.5
entity-disambiguation-on-aquaintNER4EL
Micro-F1: 69.5
entity-disambiguation-on-msnbcNER4EL
Micro-F1: 89.2
entity-disambiguation-on-wned-cwebNER4EL
Micro-F1: 68.5
entity-disambiguation-on-wned-wikiNER4EL
Micro-F1: 64.0

Build AI with AI

From idea to launch — accelerate your AI development with free AI co-coding, out-of-the-box environment and best price of GPUs.

AI Co-coding
Ready-to-use GPUs
Best Pricing
Get Started

Hyper Newsletters

Subscribe to our latest updates
We will deliver the latest updates of the week to your inbox at nine o'clock every Monday morning
Powered by MailChimp
Named Entity Recognition for Entity Linking: What Works and What’s Next | Papers | HyperAI